[bfprog] Announcing ModManager for BattleField 2

Steven Hartland killing at multiplay.co.uk
Thu Jun 30 10:30:40 PDT 2005


That would be great Andreas I'll forward the code before
we release.

One question you might be able to answer the BF2 python
API seems to have a number of registerXYZ's but without
the corresponding unregisterXYZ's 
e.g. host.registerHandler('PlayerDisconnect', self.onPlayerDisconnect, 1)

Without this Im sure if I unload a module with has previously
registered a handler the engine is gonna get a little upset.

I'll proxy the events if I have to but would rather not if
Im just missing the fact that they do exist.

----- Original Message ----- 
From: "Andreas Fredriksson" <deplinenoise at gmail.com>
    
> If anyone has any questions or suggestions please dont
> hesitate to post and I'll do my best to answer.

Hey Steven,

I'd be happy to review the code for you if it is of any help.



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