[bfprog] Announcing ModManager for BattleField 2

"Einar S. Idsø" esi at itk.ntnu.no
Fri Jul 1 02:36:44 PDT 2005


Steven Hartland wrote:
> With all the admin scripts being done, some little, some big,
> some replacing core files, some not; things where going to
> get out of hand. To prevent this we've come up with a
> Module Manager.
> 
> The basic idea is that a simple frame work will be used
> to enable coders creating server side admin mods to
> concentrate on what's important "the functionality" and
> not the boring leg work such as configuration management
> multi server support etc.

This sounds like an excellent idea, Steven! And from you, nothing less
was to be expected :) Especially the dynamic module loading/unloading
souns like a brilliant concept. And the developer debug support - I
can't wait for that!

It'll be a hoot porting our pingkicker to your frame work and start
making other modules. This is Good Stuff(tm)!

Einar


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